3D


Cage estimates that the game has roughly as much content as five feature films.  “We don’t have ‘game over’ situations,” says Cage. “If you die as one character, you can play through to a different ending with the others. We saw the game as a journey, not like a series of obstacles that you need to go through. The point is for the experience to change when you change your actions.”



Eclipse 8
Plaster bust and plastic
70×53x17 cm

The Unravelling of the Real 3D Mandelbrot Fractal


Cornucopia … is a three dimensional printer for food



3D architectural projection mapping



“A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects
are already-built spaces.”

Watch it on Vimeo


Tornado miniature created with steel wool.


Nemo Observatorium. 2002. “Styrofoam beads are blown around in a big transparent PVC cylinder by five strong fans. Visitors can take place on the armchair in the middle of the whirlpool…”


“Workspace Unlimited organzation, founded by Thomas Soetens [new media artist] and Kora Van den Bulcke [architect], is a mobile laboratory and creation space dedicated to experimental new media production and research, situated at the point where art, architecture and digital technologies converge to create new contexts of hybrid and augmented reality. “


“ProFORMA, a system designed to enable on-line reconstruction of textured 3D objects rotated by a user’s hand. “

mercantile sophisticato

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The Hanging Man 2007
silicon, paint & human hair
140.0 x 50.0 cm



H5 Builds the World of Logorama | Behind The Work | Creativity Online

his website


Code Enabled Brushes


HistoFace is a histogram typeface designed for use in the Photoshop “Levels” window.

RE:PLAY FILM FESTIVAL: Crush “Art of Thought” on Vimeo


“…mashing up typography with MRI scans and digital fabrication / 3D printing…”

| Motionographer | Motion graphics, design, animation, filmmaking and visual effects



crepuscular knots of perfected complicity
derive no satisfaction from the eradication
of instinct in virtual realms



Opening titles, 2009 AICP Show.



“…our aim lies in developing simple, deterministic and traceable generative processes. These simple processes have the advantage of more control: as they are highly determinable, their output is predictable and can therefore be easily refined through subsequent adjustments. We aim to show that a single deterministic process can generate a heterogeneous set of forms with an astounding degree of complexity.”

michael hansmeyer

“A typographic experiment playing with the “Parallax Effect”, light-perspective distortion and shadow. The final piece was an intallation in a cubed room, combining a rotating light source and dispersed, hanging pixel-blocks in order to project words on the surrounding walls.”

By Max Parsons and Arran Gregory

“Structure Synth is an application for creating 3D structures from a set of user specified rules”

“The surface of writing is and always has been complex. It is a liminal symbolically interpenetrated membrane, a fractal coast- or borderline, a chaotic and complex structure with depth and history.”

“In 1969, a 14-year-old Beatle fanatic named Jerry Levitan, armed with a reel-to-reel tape deck, snuck into John Lennon’s hotel room in Toronto and convinced John to do an interview. ”

“New illustrations for the latest issue of beef Magazine…”

Pixelgarten



The Emily Project


A team of eight artists working part-time on the internal project then built a custom rig for the Emily character, captured O’Brien’s performance with video and applied it to the CG character with its proprietary facial animation solution. Once the capture and rigging processes were finalized, the 90-second animation took just one week to complete.

Chris Milk | Director


Gnarls Barkley, “Whos Gonna Save My Soul”

Produced By Pharrell – Santogold, Julian Casablancas, N.E.R.D.

> CONFINE(S) Archive
scope from makoto yabuki on Vimeo.

The Unfinished Swan :: Ian Dallas

The Unfinished Swan is a first-person painting game set in an entirely white world.
Players can splatter paint to help them find their way through an unusual garden.

invisible notes

Peter Ciccariello is an cross-genre poet, artist, and photographer, who is fascinated by words and the unbreachable spaces between things. His current interests are in experimenting with the melding of text and images in virtual worlds.

Barcinski & Jeanjean



“Ces arbres reposent sur une arborescence complexe composée des lettres de l’alphabet.”


//

language crawls thru tree tunnels
unknotting calibrated moist
interfaces of cambium cognition

//


“organic re-design intended as a whole to stimulate thought and dialogue about the progressive relativisation of natural forms of life as a result of techno-biological evolution. “

the canvas was talking to the easel at the antique mart
saying: u remember whn others used to paint us?
hah, then the humans used to do the 3D!
well damn if now it ain’t doing itself!

Four Dimensional Digital Universe Project

animated typography
heebokLee


Five-3D

Labylogue, installation interactive

..un espace de conversation… a conversation space …

Dans trois lieux différents reliés par Internet, Bruxelles, Lyon , Dakar ,
les visiteurs déambulent dans un labyrinthe virtuel en quête de l’autre.

t-immersion
Augmented reality books and video with dynamic 3D.

visualcomplexity.com | Innolab 3D File Manager


three-dimensional interface organizes computer contents by their relationships

Distant Air -

Palavrador


“Palavrador is a poetic cyberworld built in 3D. It uses computational procedures applying artificial life behaviors based on autonomous agents, and computer graphics techniques to create poetic expressions.”


SuprEgo ®

Roxik — Masayuki Kido

About My Beautiful Face

My name is Erik. I am 20 years old.

chronotext.org

“chronotext is a growing collection of software experiments

exploring the relation between text, space and time”


Index of / continuity studios

Twingly Screensaver Beta

Corante: technology, business, media, law, and culture news from the blogosphere

Writing.3D Editor’s Introduction:

“…a three-dimensional text – whether it be presented in the immersive reading environment of a Cave, a game space, a QuickTime video, or a Javascript poem – requires an adaptive flexibility that we might even call a new mode of reading, a ‘deep reading.’ “

Spore:

…a simulation that
“ranges from the molecular phase to the galactic phase”
[DICE 2007 Summit speech]

Sheldon Brown

The Scalable City is a set of projects that explore the externalization of algorithmic approaches to urbanization which intersect with geographic, political, economic and aesthetic zones of conflict.

Bob Stein, new media pioneer, creater of TK3, interviewed in Halo by “This Spartan Life” about future of the book as a networked, media rich, mutating, 3D navigatable space.

Bob Stein: “The much more significant issue about the book of the future is that they will be networked, and won’t be frozen; they’ll change over time, quite rapidly…[and re: Muriel Cooper's work on navigable 3D space]…To be able to walk around in a book this way will be brilliant.”

PV 3D demo

Robert Bowen : Textscapes

Bowen: “All the images have one thing in common: they are created with typographical symbols and they function both as pictures and as texts. Ultimately for me they are virtual images of virtual things.”
[Source: Wands, B. (2006). Art of the Digital Age. London: Thames & Hudson. ]